About

Emilio “Tiko”

Hi, I'm Emilio. Also known as Tiko. I started using Blender & Unity in March 2018 to make my dream video game, and was hooked. Since then, I've branched out to more tools like Unreal Engine, After Effects, Substance Painter, etc. - Creating content for brands, sports teams, musicians, and developing games.

At Tiko Developments, the mission is to create content and games that push the boundaries of what's possible. We want to provide unique and unforgettable experiences that can't be found anywhere else.

Credits

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